Since this is probably the closest this mode will ever get to a page...
These characters make some sort of appearance in Smash Tour!
What's Smash Tour?
Well, let's ask ViewtifulGene.
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It's an excruciating cluster**** of bull**** sodomy from the RNG. And all the downtime between battles is atrocious, especially when you have to sit through animations for items being distributed, selected, and used EVERY SINGLE ****ING TURN. I guess it's fun if you don't mind doing nothing and having minimal agency. |
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—ViewtifulGene |
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Smash Tour is excruciating. That's the only way I can describe it. All the random bull**** is ****ing annoying, and the downtime in between combat is atrocious. |
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—ViewtifulGene |
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I understand the rules. I just don't see how it can be even remotely enjoyable. It's an excruciating cluster**** of RNG sodomy. |
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—ViewtifulGene |
Sakurai, on the other hand, is proud of it.
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The more deeply people play Smash Bros., the more they start seeking higher levels of precision in the gameplay. At the end, this leads them to prefer the Final Destination stage with no obstacles, no items, certain stock settings, etc. We did try to make this game so you can play it any way you like along these lines, but that approach does veer a little from the original intention of the design. |
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—Masahiro Sakurai |
But we'll leave that to you.
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